DFRPG - New Orleans
(Skill & Trappings, page YS:135 // Mortal Stunts, YS:154)
- Bend And Break (YS:154): When successfully breaking an object using your Might, increase the effect (stress, usually) by two steps.
- Constrictor (OW:32): +1 to Might when using it to grapple.
- Collegiate Lineman (OW:158): In combat, you gain a +1 to Might-based rolls where your size would prove an advantage.
- Mighty Thews (YS:154): When determining approximate lifting capacity (page YS:321), consider your Might to be 2 steps higher than its actual rating.
- Vise Grip (OW:51): When clenching or crushing something (usually in terms of grapples), you are at +2 to your Might rolls.
- Wrestler (YS:154): Hand-to-hand combat maneuvers to switch from Fists to Might are made at +2.